1. Introduction
- 2D GAN
- lack 3D understanding
- multi-view consistency X
- NeRF variants
- GRAF, pi-GAN
- GIRAFFE
- 3D consistency X , high-resolution X
2. Related Work
3. Method
3.1 Image Synthesis as Neural Implicit Field Rendering
Challenges
- computationally expensive
- Difficult to train on high-resolution results
3.2 Approximation for High Resolution Image Generation
- 2D GANs generate images fast because
- Each pixel only takes single forward pass through the network
- Image features are generated progressively (coarse → fine)
- High resolution feature maps : small number of channels
- StyleNeRF
- Aggregating features into 2D space before final colors are computed




3.3 Preserving 3D Consistency