Sketch : main
1. Loss function
- Collision awareness를 어떻게 강제할 수 있을까
2. Training scheme
- Trumans라는 작은 데이터셋을 대강 annotation해서 text-motion-scene pair를 활용하여 adaptation을 한다. (Baseline)
- Text-human motion 모델을 다른 task로 학습하여 scene-awareness 주입하기 (될지모르겠음)
3. Scene Representation
- SDF - 쓰는 사람이 없음 optimization-base scene awareness models)
- BPS - 최근에 좀 씀
- Voxel - Trumans, LINGO, SCENEMI
- PC - Affordmotion, HUMANISE
4. Generating dynamic human scene interaction in real world scenes
- Generating interactable photorealistic scenes
- Photorealistic -> real world scenes
- Interactive -> Decomposition
- Generating human scene interactions in these scenes
- arbitrary scene -> zero-shot
complex task -> locomotion&interaction
- arbitrary text input -> LLM planning
Brainstorming
Brainstorming - 민수